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Electronic Theses and Dissertations
Faculty of Computer Science (Fredericton)
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EnviroPlanner: design and implementation of a distributed environmental querying system in rule responder
Escape: exploring agency as a fear-inducing mechanic in video games
Estimating the safety function response time for wireless control systems
Explainable deep learning for detecting cyber threats
Exploring an IPv6 protocol for mobile sensor network communication
Extracting feature words from customer reviews
FRIEND: a brain-monitoring agent architecture for adaptive system
Feasibility of deception in code attribution
Fingerprinting Android obfuscation tools using visualization
Game-based myoelectric muscle training
Game-theoretic defensive approaches for forensic investigators against anti-forensics
Generating SADI semantic web services from declarative descriptions
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