Virtual and augmented reality technologies in the AEC industry

dc.contributor.advisorWaugh, L.M.
dc.contributor.authorRankohi, Sara
dc.date.accessioned2023-03-01T16:16:17Z
dc.date.available2023-03-01T16:16:17Z
dc.date.issued2014
dc.date.updated2016-12-14T00:00:00Z
dc.description.abstractThe application of virtual reality and augmented reality technologies in the architecture, engineering, and construction (AEC) industry has tremendously increased. These technologies have various applications such as simulating construction performance, comparing as-built and as-planned statuses of projects, pre-empting schedule disputes, improving collaboration opportunities, and training for similar projects. The research questions in this study are: (1) To what extent do virtual and augmented reality technologies minimize the time and effort required for monitoring project progress? (2) What is the effect of using virtual and augmented reality technologies on project status comparison and the accuracy of detected changes? The hypotheses of this thesis are: (1) virtual and augmented reality technologies will reduce the time required to compare project status by 25% (2) These technologies will increase the accuracy of detected changes. This thesis aims to answer this question by conducting an in-depth review and analysis of virtual and augmented reality technologies and their comparison role in the AEC industry. Based on the review, a comprehensive, multi-dimensional classification scheme for virtual and augmented reality technology applications in the AEC industry has been developed which shows that many of these technologies use construction daily photographs and image-processing techniques to control projects progress. Image-based modeling techniques for project monitoring are also reviewed, and required resource, intermediate product, and a process model for image-based project status comparison techniques in the AEC industry have been developed. The review shows that many of these newly developed image-based technologies are in their trial stage and their efficacy have not been assessed yet. Finally, a pilot study is conducted to answer the research question and to assess the efficacy of virtual and augmented reality technologies relative to traditional methods of assessing project status. The pilot study shows that image-based virtual reality technologies reduce the time required for monitoring project statuses; however, the quantity and accuracy of detected changes are also reduced.
dc.description.copyrightNot available for use outside of the University of New Brunswick
dc.description.noteDegree name is labeled as 'Master of Science', should be 'Master of Science in Engineering' Electronic Only. (UNB thesis number) Thesis 9497. (OCoLC) 964089617.
dc.description.noteM.Sc.E. University of New Brunswick, Department of Civil Engineering, 2014.
dc.formattext/xml
dc.format.extentxi, 144 pages
dc.format.mediumelectronic
dc.identifier.oclc(OCoLC) 964089617
dc.identifier.otherThesis 9497
dc.identifier.urihttps://unbscholar.lib.unb.ca/handle/1882/13194
dc.language.isoen_CA
dc.publisherUniversity of New Brunswick
dc.rightshttp://purl.org/coar/access_right/c_abf2
dc.subject.disciplineCivil Engineering
dc.subject.lcshAugmented reality.
dc.subject.lcshVirtual reality in architecture.
dc.subject.lcshVirtual reality in engineering.
dc.subject.lcshProject management--Computer programs.
dc.titleVirtual and augmented reality technologies in the AEC industry
dc.typemaster thesis
thesis.degree.disciplineCivil Engineering
thesis.degree.fullnameMaster of Science in Engineering
thesis.degree.grantorUniversity of New Brunswick
thesis.degree.levelmasters
thesis.degree.nameM.Sc.E.

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