Design, Verification and Implementation of a Polygon Clipping Application Using Co-Design Techniques

dc.contributor.authorHall, Thomas, S.
dc.contributor.authorKent, Kenneth, B.
dc.date.accessioned2023-03-01T18:30:39Z
dc.date.available2023-03-01T18:30:39Z
dc.date.issued2007
dc.description.abstractThis paper describes the process of designing and verifying a hardware/software co-designed system. This is done by going through a complete case study involving polygon clipping algorithms as applied to computer graphics. As is the case in many software and hardware/software design processes, verification of the software part of the system is done using test scenarios while the hardware partition is verified using the SystemC Verification Standard methodology. This case study carries the design process through to a partial integration of the hardware and software partitions using SystemC simulation.
dc.description.copyrightCopyright @ Thomas S. Hall & Kenneth B. Kent, 2007
dc.identifier.urihttps://unbscholar.lib.unb.ca/handle/1882/15007
dc.rightshttp://purl.org/coar/access_right/c_abf2
dc.subject.disciplineComputer Science
dc.titleDesign, Verification and Implementation of a Polygon Clipping Application Using Co-Design Techniques
dc.typetechnical report

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