Interpolation techniques for 3-D object generation
dc.contributor.author | Gujar, Uday, G. | |
dc.contributor.author | Bhavsar, Virendra, C. | |
dc.contributor.author | Datar, Narendra, N. | |
dc.date.accessioned | 2023-03-01T18:26:49Z | |
dc.date.available | 2023-03-01T18:26:49Z | |
dc.date.issued | 1987 | |
dc.description.abstract | The technique of interpolation (or blending) and its generalization is considered in this paper. A unifying model for generating 3-D objects using this technique is presented. Various factors which affect the shape of generated objects are identified. Several illustrative examples of 3-D objects generated by this technique, using linear as well as non-linear interpolation, are presented. Although many of the objects have complex shapes, they are represented by simple closed form mathematical equations. | |
dc.description.copyright | Copyright @ Uday G. Gujar, Virendra C. Bhavsar, Narendra N. Datar, 1987. | |
dc.identifier.uri | https://unbscholar.lib.unb.ca/handle/1882/14635 | |
dc.rights | http://purl.org/coar/access_right/c_abf2 | |
dc.subject.discipline | Computer Science | |
dc.title | Interpolation techniques for 3-D object generation | |
dc.type | technical report |
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